New World

I’ve begun the work on creating my new world for when the playtest ends and the real material comes out. I intend to take my time to build a great world for us to adventure in for many years to come. I will base this world on my own ideas but will borrow heavy from R.E. Howards Hyperboria (Conan), G.R.R Martins Westeros, The Elder Scrolls Game, and our own worlds history. The characters you currently have WILL NOT be making their way into this new realm, so lets just forget that. I think we’ll no longer make new characters in the current campaign (unless all your other ones die) lets just try to run through a bunch of adventures and you try to get your character to level 20 so that he may become a higher being in the new world, perhaps.
I’ll be posting questions for you guys on here so I can see what you want in the new world, things you like about DND, and that type of thing. Please give me feedback when I ask for it, or I might make a world that you hate before we even get started. First question- I’m aiming to have enough of it done around April or May, so we can start to play new characters in it maybe once a month or so to get a start on how the new campaign will look. Does this sound like a good idea? Or should I just keep running these one shot adventures until the new stuff is out and complete?

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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